ElbowGrease
This is a little puzzle platformer “game” I made in a week for the Odin game jam. I did it with the intention of learning the Odin programming language, which rocks by the way. There is not much game in it, but I am pretty proud of the techical side. i figured out a crazy workflow for using blender as the game world editor, which was a lot of fun.
The game revolves around the mechanic of picking up the right items and taking them to the “checkout” area (which is just a brown rectangle right now..). There is a number of secret areas around the level, which require thinking to access - notice you can stand on the items you place! The physics are kinda janky, however, and its not possible to access the secret areas all the time - sometimes you clip through the floor :/ - so I made it so you can win even without doing any of the puzzles.
Anyway, if that sounds interesting at all, you can find the game on Itch and the source code on GitHub.
